Testing the Hero Stat Block — Now handled with Gamipress Points
Testing the Target Stat Block
[gmd_target_stat name=”Goblin” combat=”4″ health=”5″]
Testing the Dice Roller Here:
[gmd_dice_roll char_stat=”damage-token” high_points_qty=”1″ high_points_type=”damage-token” low_points_qty=”1″ low_points_type=”wound-token” win_achievement=””
fail_achievement=””]
[gmd_dice_roll char_stat=”damage-token” victory_url=”/victory-page-test” defeat_url=”/defeat-test-page” ]
Healthy
Display Attack Button
Injured
Your have some injuries but are able to fight!
Display Atack Button
Wounded
Severely Wounded
Defeated
You have been defeated
Display a Click to Respawn Button
Remove the Attack Button if the Target is defeated and display a Victory Message followed by a Continue/Decision Button
On entering Page a button to start page scenario is displayed and once pressed, removes all Damage Tokens, and removes all location tokens and gives a new location token
Alternatively just remove damage tokens and display relevant information if certain achievements/ranks/.shards/xp are required.
Click button to Level up Combat to Level 5
[gmd_hero_stat_increase stat=”combat” new_level=”5″ button_label=”Level Up Combat!”]