This power has been renamed Combat Training. On top of this more upgrades have been added to this power.
A Hero with this power is particularly skilled in a chosen Weapon Skill. The character chooses one combat skill of choice.
When ever the hero uses that skill gains 2 upgrades with that skill.
Also the hero has a range of Combat Maneuvers they can purchase as Upgrades.
- Mastery [5 X Next Rank] Each rank of Mastery increases the upgrade by 1.
- Multi Skills [10 X Next Rank] Each rank allows the hero another combat skill to increase with Super Skill Upgrades.
- Counter Attack [5 X Next Rank] Hero may make a attack against an enemy who has 3 Threats [1 Despair] against the Hero.
- First Strike  Allows the Hero to make a preemptive strike against 1 enemy attacker, per round, attacking him. Attack Diff is 3 and made before they attack.
- First Strike [Mastery] [First Strike + 15] Allows the Hero to make a preemptive strike against ALL enemy attackers attacking him. Attack Diff is 3 and made before they attack.
- Multi-Attack  When engaged with the enemy Character gains Auto-Fire with any combat attacks.
- Disarm  Hero may disarm enemy with 2 ADV instead of 3.
- Pressure Points  Hero knows just where to strike to cause discomfort. Add set back with 1 ADV instead of 2.
- Stunning Blow  Hero deals half damage to Strain as well as standard damage for attack.